![]() ![]() Molotovs are hilariously underpowered, good luck killing anything with them. ![]() I do like the idea of a supply truck as opposed to allied supply drop though. Molotovs are alos some of the cheapest nades in the game. With every other faction making a mine means depriving your units of impostartant upgrades. They float the most munitions of any faction and thats why theyre able to spam mines like crazy. Originally posted by Panzer Elite:Soviet faction absolutely does not eat up a lot of munitions what are you talking about. A soviet Supply truck would have the soviet player direct manpower to increase his resource income and fight to defend it as well, and it doesn't really make sense how the Soviet Industry Tactic which is suppose to be representive of Soviet Industry would be using Allied Supply Drops. In addition, it wouldn't change the way Soviet Industry works, which at the moment is 'Low mp, high fuel'. Allied Supply drops to give additional fuel would eat up Soviet munitions.Ī Soviet Supply Truck would give the soviets an interesting dynamic gameplay, and still have the risk-reward factor of the Allied Supply drop. The Soviet faction itself also eats up alot of munitions, with molotovs and land mines. Soviet Industry already seems munitions heavy from the start, with the ability to construct repair stations and self repair vehicles out of combat. Instead of Allied Supply Drops replacing Soviet Industry, why not replace them with a Soviet Supply Truck similar to the Ostheer Opel Blitz? According to information from Relic, they're going to buff the Kv-2 and replace Soviet Industry with Allied Supply drop with the December Patch. ![]()
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